Understanding and Using Makefile Variables

Table of contents

What are make variables, how to use make variables, recursive and simple assignment, immediate assignment, conditional assignment, shell assignment, variables with spaces, target-specific variables, pattern-specific variables, environment variables, command-line arguments, how to append to a variable, automatic variables, implicit variables.

  • ‣ Makefile Examples
  • ‣ Makefile Wildcards
  • ‣ G++ Makefile

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Understanding and Using Makefile Variables

Aniket Bhattacharyea %

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Table of Contents

The article explains the intricacies of Makefile variables. Earthly improves on Makefile performance by introducing sophisticated caching and concurrent execution. Learn more about Earthly .

Since its appearance in 1976, Make has been helping developers automate complex processes for compiling code, building executables, and generating documentation.

Like other programming languages, Make lets you define and use variables that facilitate reusability of values.

Have you found yourself using the same value in multiple places? This is both repetitive and prone to errors. If you’d like to change this value, you’ll have to change it everywhere. This process is tedious, but it can be solved with variables, and Make offers powerful variable manipulation techniques that can make your life easier.

In this article, you’ll learn all about make variables and how to use them.

A variable is a named construct that can hold a value that can be reused in the program. It is defined by writing a name followed by = , := , or ::= , and then a value. The name of a variable can be any sequence of characters except “:”, “#”, “=”, or white space. In addition, variable names in Make are case sensitive, like many other programming languages.

The following is an example of a variable definition:

Any white space before the variable’s value is stripped away, but white spaces at the end are preserved. Using a $ inside the value of the variable is permitted, but make will assume that a string starting with the $ sign is referring to another variable and will substitute the variable’s value:

As you’ll soon learn, make assumes that $t refers to another variable named t and substitutes it. Since t doesn’t exist, it’s empty, and therefore, foo becomes onewo . If you want to include a $ verbatim, you must escape it with another $ :

Once defined, a variable can be used in any target, prerequisite, or recipe. To substitute a variable’s value, you need to use a dollar sign ( $ ) followed by the variable’s name in parentheses or curly braces. For instance, you can refer to the foo variable using both ${foo} and $(foo) .

Here’s an example of a variable reference in a recipe:

Running make with the earlier makefile will print “Hello, World!”.

Another common example of variable usage is in compiling a C program where you can define an objects variable to hold the list of all object files:

Here, the objects variable has been used in a target, prerequisite, and recipe.

Unlike many other programming languages, using a variable that you have not set explicitly will not result in an error; rather, the variable will have an empty string as its default value. However, some special variables have built-in non-empty values, and several other variables have different default values set for each different rule (more on this later).

How to Set Variables

How to Set Variables

Setting a variable refers to defining a variable with an initial value as well as changing its value later in the program. You can either set a value explicitly in the makefile or pass it as an environment variable or a command-line argument.

Variables in the Makefile

There are four different ways you can define a variable in the Makefile:

  • Recursive assignment
  • Simple assignment
  • Immediate assignment
  • Conditional assignment

As you may remember, you can define a variable with = , := , and ::= . There’s a subtle difference in how variables are expanded based on what operator is used to define them.

  • The variables defined using = are called recursively expanded variables , and
  • Those defined with := and ::= are called simply expanded variables .

When a recursively expanded variable is expanded, its value is substituted verbatim. If the substituted text contains references to other variables, they are also substituted until no further variable reference is encountered. Consider the following example where foo expands to Hello $(bar) :

Since foo is a recursively expanded variable, $(bar) is also expanded, and “Hello World” is printed. This recursive expansion process is performed every time the variable is expanded, using the current values of any referenced variables:

The biggest advantage of recursively expanded variables is that they make it easy to construct new variables piecewise: you can define separate pieces of the variable and string them together. You can define more granular variables and join them together, which gives you finer control over how make is executed.

For example, consider the following snippet that is often used in compiling C programs:

Here, ALL_CFLAGS is a recursively expanded variable that expands to include the contents of CFLAGS along with the -I. option. This lets you override the CFLAGS variable if you wish to pass other options while retaining the mandatory -I. option:

A disadvantage of recursively expanded variables is that it’s not possible to append something to the end of the variable:

To overcome this issue, GNU Make supports another flavor of variable known as simply expanded variables , which are defined with := or ::= . A simply expanded variable, when defined, is scanned for further variable references, and they are substituted once and for all.

Unlike recursively expanded variables, where referenced variables are expanded to their current values, in a simply expanded variable, referenced variables are expanded to their values at the time the variable is defined:

With a simply expanded variable, the following is possible:

GNU Make supports simply and recursively expanded variables. However, other versions of make usually only support recursively expanded variables. The support for simply expanded variables was added to the Portable Operating System Interface (POSIX) standard in 2012 with only the ::= operator.

A variable defined with :::= is called an immediately expanded variable . Like a simply expanded variable, its value is expanded immediately when it’s defined. But like a recursively expanded variable, it will be re-expanded every time it’s used. After the value is immediately expanded, it will automatically be quoted, and all instances of $ in the value after expansion will be converted into $$ .

In the following code, the immediately expanded variable foo behaves similarly to a simply expanded variable:

However, if there are references to other variables, things get interesting:

Here, OUT will have the value one$$two . This is because $(var) is immediately expanded to one$two , which is quoted to get one$$two . But OUT is a recursive variable, so when it’s used, $two will be expanded:

The :::= operator is supported in POSIX Make, but GNU Make includes this operator from version 4.4 onward.

The conditional assignment operator ?= can be used to set a variable only if it hasn’t already been defined:

An equivalent way of defining variables conditionally is to use the origin function :

These four types of assignments can be used in some specific situations:

You may sometimes need to run a shell command and assign its output to a variable. You can do that with the shell function:

A shorthand for this is the shell assignment operator != . With this operator, the right-hand side must be the shell command whose result will be assigned to the left-hand side:

Trailing spaces at the end of a variable definition are preserved in the variable value, but spaces at the beginning are stripped away:

It’s possible to preserve spaces at the beginning by using a second variable to store the space character:

It’s possible to limit the scope of a variable to specific targets only. The syntax for this is as follows:

Here’s an example:

Here, the variable foo will have different values based on which target make is currently evaluating:

Pattern-Specific Variables

Pattern-specific variables make it possible to limit the scope of a variable to targets that match a particular pattern . The syntax is similar to target-specific variables:

For example, the following line sets the variable foo to World for any target that ends in .c :

Pattern-specific variables are commonly used when you want to set the variable for multiple targets that share a common pattern , such as setting the same compiler options for all C files.

The real power of make variables starts to show when you pair them with environment variables . When make is run in a shell, any environment variable present in the shell is transformed into a make variable with the same name and value. This means you don’t have to set them in the makefile explicitly:

When you run the earlier makefile , it should print your username since the USER environment variable is present in the shell.

This feature is most commonly used with flags . For example, if you set the CFLAGS environment variable with your preferred C compiler options, they will be used by most makefiles to compile C code since, conventionally, the CFLAGS variable is only used for this purpose. However, this is only sometimes guaranteed, as you’ll see next.

If there’s an explicit assignment in the makefile to a variable, it overrides any environment variable with the same name:

The earlier makefile will always print Bob since the assignment overrides the $USER environment variable. You can pass the -e flag to make so environment variables override assignments instead, but this is not recommended, as it can lead to unexpected results.

You can pass variable values to the make command as command-line variables. Unlike environment variables, command-line arguments will always override assignments in the makefile unless the override directive is used:

You can simply run make , and the default values will be used:

You can pass a new value for BAR by passing it as a command-line argument:

However, since the override directive is used with FOO , it cannot be changed via command-line arguments:

This feature is handy since it lets you change a variable’s value without editing the makefile . This is most commonly used to pass configuration options that may vary from system to system or used to customize the software. As a practical example, Vim uses command-line arguments to override configuration options , like the runtime directory and location of the default configuration.

How to Append to a Variable

You can use the previous value of a simply expanded variable to add more text to it:

As mentioned before, this syntax will produce an infinite recursion error with a recursively expanded variable. In this case, you can use the += operator, which appends text to a variable, and it can be used for both recursively expanded and simply expanded variables:

However, there’s a subtle difference in the way it works for the two different flavors of variables, which you can read about in the docs .

How To Use Special Variables

In Make, any variable that is not defined is assigned an empty string as the default value. There are, however, a few special variables that are exceptions:

Automatic variables are special variables whose value is set up automatically per rule based on the target and prerequisites of that particular rule. The following are several commonly used automatic variables:

  • $@ is the file name of the target of the rule.
  • $< is the name of the first prerequisite.
  • $? is the name of all the prerequisites that are newer than the target, with spaces between them. If the target does not exist, all prerequisites will be included.
  • $^ is the name of all the prerequisites, with spaces between them.

Here’s an example that shows automatic variables in action:

Running make with the earlier makefile prints the following:

If you run touch one to modify one and run make again, you’ll get a different output:

Since one is newer than the target hello , $? contains only one .

There exist variants of these automatic variables that can extract the directory and file-within-directory name from the matched expression. You can find a list of all automatic variables in the official docs .

Automatic variables are often used where the target and prerequisite names dictate how the recipe executes . A very common practical example is the following rule that compiles a C file of the form x.c into x.o :

Make ships with certain predefined rules for some commonly performed operations. These rules include the following:

  • Compiling x.c to x.o with a rule of the form $(CC) -c $(CPPFLAGS) $(CFLAGS) $^ -o $@
  • Compiling x.cc or x.cpp with a rule of the form $(CXX) -c $(CPPFLAGS) $(CXXFLAGS) $^ -o $@
  • Linking a static object file x.o to create x with a rule of the form $(CC) $(LDFLAGS) n.o $(LOADLIBES) $(LDLIBS)
  • And many more

These implicit rules make use of certain predefined variables known as implicit variables. Some of these are as follows:

  • CC is a program for compiling C programs. The default is cc .
  • CXX is a program for compiling C++ programs. The default is g++ .
  • CPP is a program for running the C preprocessor. The default is $(CC) -E .
  • LEX is a program to compile Lex grammars into source code. The default is lex .
  • YACC is a program to compile Yacc grammars into source code. The default is yacc .

You can find the full list of implicit variables in GNU Make’s docs .

Just like standard variables, you can explicitly define an implicit variable:

Or you can define them with command line arguments:

Flags are special variables commonly used to pass options to various command-line tools, like compilers or preprocessors. Compilers and preprocessors are implicitly defined variables for some commonly used tools, including the following:

  • CFLAGS is passed to CC for compiling C.
  • CPPFLAGS is passed to CPP for preprocessing C programs.
  • CXXFLAGS is passed to CXX for compiling C++.

Learn more about Makefile flags .

Make variables are akin to variables in other languages with unique features that make them effective yet somewhat complex. Learning them can be a handy addition to your programming toolkit. If you’ve enjoyed diving into the intricacies of Makefile variables, you might want to explore Earthly for a fresh take on builds!

Bala Priya C %

Bala is a technical writer who enjoys creating long-form content. Her areas of interest include math and programming. She shares her learning with the developer community by authoring tutorials, how-to guides, and more.

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The Linux Code

The Complete Guide to GNU Make Build Automation

Welcome fellow builder! Have you ever struggled with compiling large software projects efficiently? Do you spend time determining which source files need recompilation after code changes? Does coordinating build tools like compilers, preprocessors and linkers give you headaches? Well, your troubles end today with GNU Make!

In this comprehensive tutorial, I‘ll explain everything you need to know about GNU Make – the venerable build automation tool used by millions of developers worldwide. You‘ll learn Make‘s core concepts like automatic dependency management along with best practices for writing Makefiles. You‘ll gain skills to build projects of any scale in no time. So let‘s get started!

A Little History Lesson

First, a quick history about Make and Unix. The original Make tool was developed in 1976 at Bell Labs for early Unix systems. It was designed by Stuart Feldman to solve automation issues in software builds which until then were done manually.

Feldman realized that timestamp checking of prerequisite files could be used to decide if targets needed rebuilding. This innovation made Make a hit among developers and established timestamps as the core technique for build automation.

By 1988, the GNU project developed a free software implementation called GNU Make. This extended original Make with many additional features. According to the GNU Make manual, "GNU Make supports powerful extensions that make managing large projects much easier". Today it remains the de facto standard on Linux, macOS and Unix systems.

So in summary, while the ideas behind Make have existed since the 70s, GNU Make perfected them for modern software development. It drew lessons from original Make‘s decade of usage to build an indispensable tool. Now GNU Make processes billions of builds daily across diverse projects including operating systems, embedded systems, desktop apps, mobile apps and web applications.

With this history lesson out of the way, let‘s dive into the details!

Makefile Basics, By Example

The core purpose of GNU Make is to determine which files in a project need to be recompiled based on dependency checking. The build instructions are specified in a file called Makefile consisting of rules. Let‘s look at a simple example:

Here program is the target to build, depending on source files main.c and utils.c . The next line is the recipe which uses the gcc compiler to create the target executable program from object files.

Make will check timestamps to decide if program is up to date with respect to main.c and utils.c . If any of the source files changed, it will rerun the recipe to rebuild program . This saves developers from manually tracking dependencies!

Now let‘s consider a project with some C and header files:

Here we have variables defined for source files and objects. The first rule links objects to create program. Then individual rules compile the source into object files. Running make will build the necessary files only if they are outdated.

As you can see, Make handles dependency tracking automatically! It also makes builds self-documenting by specifying all inputs and commands. No more hunting down compilation and linking steps in scattered notes or scripts!

Let‘s move on to more advanced Makefile concepts. But please try out the examples yourself on a sample project to get familiar with basic Make usage. Just create a Makefile and run make – the rest will fall into place!

Magical Makefile Variables

Makefile variables make rules more readable and maintainable by removing redundant information. Variables are usually defined at the start of a Makefile like:

Here CC defines the C compiler, CFLAGS sets compiler flags, SOURCES lists source files and OBJECTS are compiled object files.

These variables can then be substituted in the build rules:

This improves maintainability since we can change variable values in one place. For example, switching compilers is just changing CC . Variables also enhance readability due to descriptive names.

Make has many in-built variable like $@ (target) and $< (first prerequisite) which are automatically set during builds. Check the Examples section below for more details.

Pro tip: Use variables liberally in your Makefiles for clean, maintainable project configuration!

Makefile Functions Galore

Makefile functions are very useful for text manipulation operations. For example, wildcard function generates a list of files matching a pattern:

This assigns all .c files in current directory to SRC . No need to manually enumerate each source file!

Other widely used functions include:

  • subst – String substitution
  • patsubst – Pattern substitution
  • sort – Sort list contents
  • word – Extract nth word from string
  • filter – Filter list items based on pattern

Makefile functions help dynamically construct variables for cleaner Makefiles that adapt to changes. They perform bulk string and list processing operations making easy work of complex transformations.

For instance, we can generate object file names from source files using patsubst :

Whenever you find yourself repeating text manipulation logic, consider using a Make function instead!

Target Patterns For Generic Rules

Makefiles can contain generic pattern rules in addition to file-specific rules.

A classic example is a rule for building .o files from .c files:

The % in target matches any file with a .c extension. The automatic variables $< and $@ represent source and target names.

We can complement this with a rule for C++ files:

Instead of having repetitive build statements for each object file, pattern rules let us define the recipe once. Make applies these rules to build any prerequisite matching the pattern.

Makefile patterns remove duplicate code and make rules reusable. Use them extensively for compilation, transformations, file conversions etc.

Makefile Conditionals For Control Flow

Make conditionals allow implementing logic in Makefiles based on parameter values:

This checks the compiler value and sets the appropriate library variable. Other conditional statements like ifneq , ifdef are also available.

Makefile control flow is very helpful for:

  • Building on different platforms based on OS or other environment variables
  • Configuring compiler and linker settings based on CC
  • Enabling options based on variables like DEBUG

Even systems like Git use Make conditionals to detect operation modes! So make sure to utilize them for non-trivial Makefiles.

Break The Things Up With Include

For large projects, having a single giant Makefile is unwieldy. Make supports splitting into multiple specialized Makefiles using the include directive:

Make will load and process the specified Makefiles before continuing reading the current one.

Typical uses for include are:

  • Splitting Makefiles by language – C, C++ etc.
  • Separating toolchain and configuration settings
  • Grouping rules by operation – build, clean, install etc.

The important thing is to minimize redundancy between included Makefiles. Also, define common variables that may be needed by multiple Makefiles.

With smart organization, you can maintain huge codebases with Make – just like the Linux kernel which uses 20+ specialized Makefiles!

Makefile Debugging Techniques

Make provides useful options for debugging Makefiles to identify issues:

make -n – Dry run. Prints commands without executing. Verify build steps are correct.

make -d – Debug mode. Prints detailed execution trace useful for diagnosing problems.

make -w – Prints notifications for questionable constructs causing potential bugs.

make -p – Prints final variable values after parsing Makefiles. Helpful for ensure variables are set properly.

For complex projects, add these flags incrementally and check Makefile logic is sound. Reading warnings and traces reveals plenty about the build process. Fixing suspect constructs flagged by Make early on saves future headaches!

Accelerate Builds By Making Make Fast

While Make simplifies builds, for large projects they can still become time consuming. Here are some ways to speed up Make:

  • Parallel builds with -j option:

This runs 4 compilation jobs concurrently. Parallelism dramatically reduces build times but requires Makefile structure avoiding inter-dependencies between parallelized targets.

Cache timestamps using the --trace option to avoid repeating expensive steps like preprocessing.

Structure Makefiles so independent targets build first to allow parallelization. Group related outputs together.

Use immediate assignment := instead of recursive = for variables that don‘t need to reference each other.

Split targets across Makefiles to distribute load and enable parallelism across files.

Use wildcards and patterns to avoid listing hundreds of files which slows Makefile parsing.

With these tweaks, large projects like Chrome browser and Git have reduced build times from hours to minutes! There are endless optimizations possible once you understand Make well.

Advanced GNU Make Usage

Let‘s briefly cover some of GNU Make‘s advanced capabilities:

Self documenting with .PHONY and .DEFAULT rules

Installing project artifacts and dependencies with make install

Supporting multiple environments using ifdef , ifeq etc.

Archiving release packages with make archive or make dist

Interfacing with version control systems for automated tag generation

Standard targets like make all , make clean , make test for uniformity

Remaking Makefiles dynamically using Makefile rules (meta!)

Integration with other developer tools like compilers, debuggers etc.

Built-in parallelization and load distribution for farm builds

And much more! I highly recommend reading through the expansive GNU Make Manual to appreciate the depth of features. Make sure to try them out with your own projects too.

Time To Make, My Friend!

We‘ve covered a lot of ground understanding GNU Make – from basic operation, syntax, variables, functions to advanced capabilities. Here are some key takeaways:

Make automatcally determines files to rebuild based on dependency checking using timestamps. This saves tons of repetitive builds.

Makefiles contain targets, prerequisites and recipes to specify the build process in a declarative manner.

Variables, functions, patterns and conditionals make Makefiles expressive yet concise for managing complex projects.

Make scales from small to large projects using features like include, optimizations and parametrization.

Following Makefile conventions and styles will ensure you and others can understand your builds.

Make has many advanced features – make sure to explore them for your specific needs.

With this Make knowledge, you are now equipped to improve developer productivity by automating builds for projects of any size. Applying Make best practices from the start will prevent much pain down the road. I hope you had fun with this GNU Make tutorial – happy making!

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Example Reference

Immediately expanded variable assignment.

Another form of assignment allows for immediate expansion, but unlike simple assignment the resulting variable is recursive: it will be re-expanded again on every use. In order to avoid unexpected results, after the value is immediately expanded it will automatically be quoted: all instances of $ in the value after expansion will be converted into $$ . This type of assignment uses the ‘ :::= ’ operator. For example,

results in the OUT variable containing the text ‘ first ’, while here:

results in the OUT variable containing the text ‘ one$$two ’. The value is expanded when the variable is assigned, so the result is the expansion of the first value of var , ‘ one$two ’; then the value is re-escaped before the assignment is complete giving the final result of ‘ one$$two ’.

The variable OUT is thereafter considered a recursive variable, so it will be re-expanded when it is used.

This seems functionally equivalent to the ‘ := ’ / ‘ ::= ’ operators, but there are a few differences:

First, after assignment the variable is a normal recursive variable; when you append to it with ‘ += ’ the value on the right-hand side is not expanded immediately. If you prefer the ‘ += ’ operator to expand the right-hand side immediately you should use the ‘ := ’ / ‘ ::= ’ assignment instead.

Second, these variables are slightly less efficient than simply expanded variables since they do need to be re-expanded when they are used, rather than merely copied. However since all variable references are escaped this expansion simply un-escapes the value, it won’t expand any variables or run any functions.

Here is another example:

After this, the value of OUT is the text ‘ one$$two $(var) ’. When this variable is used it will be expanded and the result will be ‘ one$two three$four ’.

This style of assignment is equivalent to the traditional BSD make ‘ := ’ operator; as you can see it works slightly differently than the GNU make ‘ := ’ operator. The :::= operator is added to the POSIX specification in Issue 8 to provide portability.

Copyright © 1988, 1989, 1990, 1991, 1992, 1993, 1994, 1995, 1996, 1997, 1998, 1999, 2000, 2002, 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019, 2020, 2021, 2022 Free Software Foundation, Inc. Licensed under the GNU Free Documentation License. https://www.gnu.org/software/make/manual/html_node/Immediate-Assignment.html

Managing Projects with GNU Make, 3rd Edition by Robert Mecklenburg

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Chapter 3. Variables and Macros

We’ve been looking at makefile variables for a while now and we’ve seen many examples of how they’re used in both the built-in and user-defined rules. But the examples we’ve seen have only scratched the surface. Variables and macros get much more complicated and give GNU make much of its incredible power.

Before we go any further, it is important to understand that make is sort of two languages in one. The first language describes dependency graphs consisting of targets and prerequisites. (This language was covered in Chapter 2 .) The second language is a macro language for performing textual substitution. Other macro languages you may be familiar with are the C preprocessor, m4 , TEX, and macro assemblers. Like these other macro languages, make allows you to define a shorthand term for a longer sequence of characters and use the shorthand in your program. The macro processor will recognize your shorthand terms and replace them with their expanded form. Although it is easy to think of makefile variables as traditional programming language variables, there is a distinction between a macro “variable” and a “traditional” variable. A macro variable is expanded “in place” to yield a text string that may then be expanded further. This distinction will become more clear as we proceed.

A variable name can contain almost any characters including most punctuation. Even spaces are allowed, but if you value your sanity you should avoid them. The only characters actually disallowed in a variable name are :, #, and =.

Variables are case-sensitive, so cc and CC refer to different variables. To get the value of a variable, enclose the variable name in $( ) . As a special case, single-letter variable names can omit the parentheses and simply use $ letter . This is why the automatic variables can be written without the parentheses. As a general rule you should use the parenthetical form and avoid single letter variable names.

Variables can also be expanded using curly braces as in ${CC} and you will often see this form, particularly in older makefile s. There is seldom an advantage to using one over the other, so just pick one and stick with it. Some people use curly braces for variable reference and parentheses for function call, similar to the way the shell uses them. Most modern makefile s use parentheses and that’s what we’ll use throughout this book.

Variables representing constants a user might want to customize on the command line or in the environment are written in all uppercase, by convention. Words are separated by underscores. Variables that appear only in the makefile are all lowercase with words separated by underscores. Finally, in this book, user-defined functions in variables and macros use lowercase words separated by dashes. Other naming conventions will be explained where they occur. (The following example uses features we haven’t discussed yet. I’m using them to illustrate the variable naming conventions, don’t be too concerned about the righthand side for now.)

The value of a variable consists of all the words to the right of the assignment symbol with leading space trimmed. Trailing spaces are not trimmed. This can occasionally cause trouble, for instance, if the trailing whitespace is included in the variable and subsequently used in a command script:

The variable assignment contains a trailing space that is made more apparent by the comment (but a trailing space can also be present without a trailing comment). When this makefile is run, we get:

Oops, the grep search string also included the trailing space and failed to find the file in ls ’s output. We’ll discuss whitespace issues in more detail later. For now, let’s look more closely at variables.

What Variables Are Used For

In general it is a good idea to use variables to represent external programs. This allows users of the makefile to more easily adapt the makefile to their specific environment. For instance, there are often several versions of awk on a system: awk , nawk , gawk . By creating a variable, AWK , to hold the name of the awk program you make it easier for other users of your makefile . Also, if security is an issue in your environment, a good practice is to access external programs with absolute paths to avoid problems with user’s paths. Absolute paths also reduce the likelihood of issues if trojan horse versions of system programs have been installed somewhere in a user’s path. Of course, absolute paths also make makefile s less portable to other systems. Your own requirements should guide your choice.

Though your first use of variables should be to hold simple constants, they can also store user-defined command sequences such as: [ 4 ]

for reporting on free disk space. Variables are used for both these purposes and more, as we will see.

Variable Types

There are two types of variables in make : simply expanded variables and recursively expanded variables. A simply expanded variable (or a simple variable) is defined using the := assignment operator:

It is called “simply expanded” because its righthand side is expanded immediately upon reading the line from the makefile . Any make variable references in the right-hand side are expanded and the resulting text saved as the value of the variable. This behavior is identical to most programming and scripting languages. For instance, the normal expansion of this variable would yield:

However, if CC above had not yet been set, then the value of the above assignment would be:

$(CC) is expanded to its value (which contains no characters), and collapses to nothing. It is not an error for a variable to have no definition. In fact, this is extremely useful. Most of the implicit commands include undefined variables that serve as place holders for user customizations. If the user does not customize a variable it collapses to nothing. Now notice the leading space. The righthand side is first parsed by make to yield the string $(CC) -M . When the variable reference is collapsed to nothing, make does not rescan the value and trim blanks. The blanks are left intact.

The second type of variable is called a recursively expanded variable. A recursively expanded variable (or a recursive variable) is defined using the = assignment operator:

It is called “recursively expanded” because its righthand side is simply slurped up by make and stored as the value of the variable without evaluating or expanding it in any way. Instead, the expansion is performed when the variable is used . A better term for this variable might be lazily expanded variable, since the evaluation is deferred until it is actually used. One surprising effect of this style of expansion is that assignments can be performed “out of order”:

Here the value of MAKE_DEPEND within a command script is gcc -M even though CC was undefined when MAKE_DEPEND was assigned.

In fact, recursive variables aren’t really just a lazy assignment (at least not a normal lazy assignment). Each time the recursive variable is used, its righthand side is reevaluated. For variables that are defined in terms of simple constants such as MAKE_ DEPEND above, this distinction is pointless since all the variables on the righthand side are also simple constants. But imagine if a variable in the righthand side represented the execution of a program, say date . Each time the recursive variable was expanded the date program would be executed and each variable expansion would have a different value (assuming they were executed at least one second apart). At times this is very useful. At other times it is very annoying!

Other Types of Assignment

From previous examples we’ve seen two types of assignment: = for creating recursive variables and := for creating simple variables. There are two other assignment operators provided by make .

The ?= operator is called the conditional variable assignment operator . That’s quite a mouth-full so we’ll just call it conditional assignment. This operator will perform the requested variable assignment only if the variable does not yet have a value.

Here we set the output directory variable, OUTPUT_DIR , only if it hasn’t been set earlier. This feature interacts nicely with environment variables. We’ll discuss this in the section Where Variables Come From later in this chapter.

The other assignment operator, += , is usually referred to as append . As its name suggests, this operator appends text to a variable. This may seem unremarkable, but it is an important feature when recursive variables are used. Specifically, values on the righthand side of the assignment are appended to the variable without changing the original values in the variable . “Big deal, isn’t that what append always does?” I hear you say. Yes, but hold on, this is a little tricky.

Appending to a simple variable is pretty obvious. The += operator might be implemented like this:

Since the value in the simple variable has already undergone expansion, make can expand $(simple) , append the text, and finish the assignment. But recursive variables pose a problem. An implementation like the following isn’t allowed.

This is an error because there’s no good way for make to handle it. If make stores the current definition of recursive plus new stuff , make can’t expand it again at runtime. Furthermore, attempting to expand a recursive variable containing a reference to itself yields an infinite loop.

So, += was implemented specifically to allow adding text to a recursive variable and does the Right Thing™. This operator is particularly useful for collecting values into a variable incrementally.

Variables are fine for storing values as a single line of text, but what if we have a multiline value such as a command script we would like to execute in several places? For instance, the following sequence of commands might be used to create a Java archive (or jar ) from Java class files:

At the beginning of long sequences such as this, I like to print a brief message. It can make reading make ’s output much easier. After the message, we collect our class files into a clean temporary directory. So we delete the temporary jar directory in case an old one is left lying about, [ 5 ] then we create a fresh temporary directory. Next we copy our prerequisite files (and all their subdirectories) into the temporary directory. Then we switch to our temporary directory and create the jar with the target filename. We add the manifest file to the jar and finally clean up. Clearly, we do not want to duplicate this sequence of commands in our makefile since that would be a maintenance problem in the future. We might consider packing all these commands into a recursive variable, but that is ugly to maintain and difficult to read when make echoes the command line (the whole sequence is echoed as one enormous line of text).

Instead, we can use a GNU make “canned sequence” as created by the define directive. The term “canned sequence” is a bit awkward, so we’ll call this a macro . A macro is just another way of defining a variable in make , and one that can contain embedded newlines! The GNU make manual seems to use the words variable and macro interchangeably. In this book, we’ll use the word macro specifically to mean variables defined using the define directive and variable only when assignment is used.

The define directive is followed by the macro name and a newline. The body of the macro includes all the text up to the endef keyword, which must appear on a line by itself. A macro created with define is expanded pretty much like any other variable, except that when it is used in the context of a command script, each line of the macro has a tab prepended to the line. An example use is:

Notice we’ve added an @ character in front of our echo command. Command lines prefixed with an @ character are not echoed by make when the command is executed. When we run make , therefore, it doesn’t print the echo command, just the output of that command. If the @ prefix is used within a macro, the prefix character applies to the individual lines on which it is used. However, if the prefix character is used on the macro reference, the entire macro body is hidden:

This displays only:

The use of @ is covered in more detail in the section Command Modifiers in Chapter 5 .

When Variables Are Expanded

In the previous sections, we began to get a taste of some of the subtleties of variable expansion. Results depend a lot on what was previously defined, and where. You could easily get results you don’t want, even if make fails to find any error. So what are the rules for expanding variables? How does this really work?

When make runs, it performs its job in two phases. In the first phase, make reads the makefile and any included makefile s. At this time, variables and rules are loaded into make ’s internal database and the dependency graph is created. In the second phase, make analyzes the dependency graph and determines the targets that need to be updated, then executes command scripts to perform the required updates.

When a recursive variable or define directive is processed by make , the lines in the variable or body of the macro are stored, including the newlines without being expanded. The very last newline of a macro definition is not stored as part of the macro. Otherwise, when the macro was expanded an extra newline would be read by make .

When a macro is expanded, the expanded text is then immediately scanned for further macro or variable references and those are expanded and so on, recursively. If the macro is expanded in the context of an action, each line of the macro is inserted with a leading tab character.

To summarize, here are the rules for when elements of a makefile are expanded:

For variable assignments, the lefthand side of the assignment is always expanded immediately when make reads the line during its first phase.

The righthand side of = and ?= are deferred until they are used in the second phase.

The righthand side of := is expanded immediately.

The righthand side of += is expanded immediately if the lefthand side was originally defined as a simple variable. Otherwise, its evaluation is deferred.

For macro definitions (those using define ), the macro variable name is immediately expanded and the body of the macro is deferred until used.

For rules, the targets and prerequisites are always immediately expanded while the commands are always deferred.

Table 3-1 summarizes what occurs when variables are expanded.

Definition

Expansion of a

Expansion of b

Immediate

Deferred

Immediate

Deferred

Immediate

Immediate

Immediate

Deferred or immediate

Immediate

Deferred

  

As a general rule, always define variables and macros before they are used. In particular, it is required that a variable used in a target or prerequisite be defined before its use.

An example will make all this clearer. Suppose we reimplement our free-space macro. We’ll go over the example a piece at a time, then put them all together at the end.

We define three variables to hold the names of the programs we use in our macro. To avoid code duplication we factor out the bin directory into a fourth variable. The four variable definitions are read and their righthand sides are immediately expanded because they are simple variables. Because BIN is defined before the others, its value can be plugged into their values.

Next, we define the free-space macro.

The define directive is followed by a variable name that is immediately expanded. In this case, no expansion is necessary. The body of the macro is read and stored unexpanded.

Finally, we use our macro in a rule.

When $(OUTPUT_DIR)/very_big_file is read, any variables used in the targets and prerequisites are immediately expanded. Here, $(OUTPUT_DIR) is expanded to /tmp to form the /tmp/very_big_file target. Next, the command script for this target is read. Command lines are recognized by the leading tab character and are read and stored, but not expanded.

Here is the entire example makefile . The order of elements in the file has been scrambled intentionally to illustrate make ’s evaluation algorithm.

Notice that although the order of lines in the makefile seems backward, it executes just fine. This is one of the surprising effects of recursive variables. It can be immensely useful and confusing at the same time. The reason this makefile works is that expansion of the command script and the body of the macro are deferred until they are actually used. Therefore, the relative order in which they occur is immaterial to the execution of the makefile .

In the second phase of processing, after the makefile is read, make identifies the targets, performs dependency analysis, and executes the actions for each rule. Here the only target, $(OUTPUT_DIR)/very_big_file , has no prerequisites, so make will simply execute the actions (assuming the file doesn’t exist). The command is $(free-space) . So make expands this as if the programmer had written:

Once all variables are expanded, it begins executing commands one at a time.

Let’s look at the two parts of the makefile where the order is important. As explained earlier, the target $(OUTPUT_DIR)/very_big_file is expanded immediately. If the definition of the variable OUTPUT_DIR had followed the rule, the expansion of the target would have yielded /very_big_file . Probably not what the user wanted. Similarly, if the definition of BIN had been moved after AWK , those three variables would have expanded to /printf , /df , and /awk because the use of := causes immediate evaluation of the righthand side of the assignment. However, in this case, we could avoid the problem for PRINTF , DF , and AWK by changing := to = , making them recursive variables. One last detail. Notice that changing the definitions of OUTPUT_DIR and BIN to recursive variables would not change the effect of the previous ordering problems. The important issue is that when $(OUTPUT_DIR)/very_big_file and the righthand sides of PRINTF , DF , and AWK are expanded, their expansion happens immediately, so the variables they refer to must be already defined.

Target- and Pattern-Specific Variables

Variables usually have only one value during the execution of a makefile . This is ensured by the two-phase nature of makefile processing. In phase one, the makefile is read, variables are assigned and expanded, and the dependency graph is built. In phase two, the dependency graph is analyzed and traversed. So when command scripts are being executed, all variable processing has already completed. But suppose we wanted to redefine a variable for just a single rule or pattern.

In this example, the particular file we are compiling needs an extra command-line option, -DUSE_NEW_MALLOC=1 , that should not be provided to other compiles:

Here, we’ve solved the problem by duplicating the compilation command script and adding the new required option. This approach is unsatisfactory in several respects. First, we are duplicating code. If the rule ever changes or if we choose to replace the built-in rule with a custom pattern rule, this code would need to be updated and we might forget. Second, if many files require special treatment, the task of pasting in this code will quickly become very tedious and error-prone (imagine a hundred files like this).

To address this issue and others, make provides target-specific variables . These are variable definitions attached to a target that are valid only during the processing of that target and any of its prerequisites. We can rewrite our previous example using this feature like this:

The variable CPPFLAGS is built in to the default C compilation rule and is meant to contain options for the C preprocessor. By using the += form of assignment, we append our new option to any existing value already present. Now the compile command script can be removed entirely:

While the gui.o target is being processed, the value of CPPFLAGS will contain -DUSE_ NEW_MALLOC=1 in addition to its original contents. When the gui.o target is finished, CPPFLAGS will revert to its original value. Pattern-specific variables are similar, only they are specified in a pattern rule (see Pattern Rules ).

The general syntax for target-specific variables is:

As you can see, all the various forms of assignment are valid for a target-specific variable. The variable does not need to exist before the assignment.

Furthermore, the variable assignment is not actually performed until the processing of the target begins. So the righthand side of the assignment can itself be a value set in another target-specific variable. The variable is valid during the processing of all prerequisites as well.

Where Variables Come From

So far, most variables have been defined explicitly in our own makefile s, but variables can have a more complex ancestry. For instance, we have seen that variables can be defined on the make command line. In fact, make variables can come from these sources:

Of course, variables can be defined in the makefile or a file included by the makefile (we’ll cover the include directive shortly).

Variables can be defined or redefined directly from the make command line:

A command-line argument containing an = is a variable assignment. Each variable assignment on the command line must be a single shell argument. If the value of the variable (or heaven forbid, the variable itself) contains spaces, the argument must be surrounded by quotes or the spaces must be escaped.

An assignment of a variable on the command line overrides any value from the environment and any assignment in the makefile . Command-line assignments can set either simple or recursive variables by using := or = , respectively. It is possible using the override directive to allow a makefile assignment to be used instead of a command-line assignment.

Of course, you should ignore a user’s explicit assignment request only under the most urgent circumstances (unless you just want to irritate your users).

All the variables from your environment are automatically defined as make variables when make starts. These variables have very low precedence, so assignments within the makefile or command-line arguments will override the value of an environment variable. You can cause environment variables to override makefile variables using the --environment-overrides (or -e ) command-line option.

When make is invoked recursively, some variables from the parent make are passed through the environment to the child make . By default, only those variables that originally came from the environment are exported to the child’s environment, but any variable can be exported to the environment by using the export directive:

You can cause all variables to be exported with:

Note that make will export even those variables whose names contain invalid shell variable characters. For example:

An “invalid” shell variable was created by exporting valid-variable-in-make . This variable is not accessible through normal shell syntax, only through trickery such as running grep over the environment. Nevertheless, this variable is inherited by any sub- make where it is valid and accessible. We will cover use of “recursive” make in Part II .

You can also prevent an environment variable from being exported to the subprocess:

The mp_export and mp_unexport directives work the same way the mp_sh commands mp_export and mp_unset work.

The conditional assignment operator interacts very nicely with environment variables. Suppose you have a default output directory set in your makefile , but you want users to be able to override the default easily. Conditional assignment is perfect for this situation:

Here the assignment is performed only if OUTPUT_DIR has never been set. We can get nearly the same effect more verbosely with:

The difference is that the conditional assignment operator will skip the assignment if the variable has been set in any way, even to the empty value, while the ifdef and ifndef operators test for a nonempty value. Thus, OUTPUT_DIR= is considered set by the conditional operator but not defined by ifdef .

It is important to note that excessive use of environment variables makes your makefile s much less portable, since other users are not likely to have the same set of environment variables. In fact, I rarely use this feature for precisely that reason.

Finally, make creates automatic variables immediately before executing the command script of a rule.

Traditionally, environment variables are used to help manage the differences between developer machines. For instance, it is common to create a development environment (source code, compiled output tree, and tools) based on environment variables referenced in the makefile . The makefile would refer to one environment variable for the root of each tree. If the source file tree is referenced from a variable PROJECT_SRC , binary output files from PROJECT_BIN , and libraries from PROJECT_LIB , then developers are free to place these trees wherever is appropriate.

A potential problem with this approach (and with the use of environment variables in general) occurs when these “root” variables are not set. One solution is to provide default values in the makefile using the ?= form of assignment:

By using these variables to access project components, you can create a development environment that is adaptable to varying machine layouts. (We will see more comprehensive examples of this in Part II .) Beware of overreliance on environment variables, however. Generally, a makefile should be able to run with a minimum of support from the developer’s environment so be sure to provide reasonable defaults and check for the existence of critical components.

Conditional and include Processing

Parts of a makefile can be omitted or selected while the makefile is being read using conditional processing directives. The condition that controls the selection can have several forms such as “is defined” or “is equal to.” For example:

This selects the first branch of the conditional if the variable COMSPEC is defined.

The basic syntax of the conditional directive is:

The if-condition can be one of:

The variable-name should not be surrounded by $( ) for the ifdef / ifndef test. Finally, the test can be expressed as either of:

in which single or double quotes can be used interchangeably (but the quotes you use must match).

The conditional processing directives can be used within macro definitions and command scripts as well as at the top level of makefile s:

I like to indent my conditionals, but careless indentation can lead to errors. In the preceding lines, the conditional directives are indented four spaces while the enclosed commands have a leading tab. If the enclosed commands didn’t begin with a tab, they would not be recognized as commands by make . If the conditional directives had a leading tab, they would be misidentified as commands and passed to the subshell.

The ifeq and ifneq conditionals test if their arguments are equal or not equal. Whitespace in conditional processing can be tricky to handle. For instance, when using the parenthesis form of the test, whitespace after the comma is ignored, but all other whitespace is significant:

Personally, I stick with the quoted forms of equality:

Even so, it often occurs that a variable expansion contains unexpected whitespace. This can cause problems since the comparison includes all characters. To create more robust makefile s, use the strip function:

The include Directive

We first saw the include directive in Chapter 2 , in the section Automatic Dependency Generation . Now let’s go over it in more detail.

A makefile can include other files. This is most commonly done to place common make definitions in a make header file or to include automatically generated dependency information. The include directive is used like this:

The directive can be given any number of files and shell wildcards and make variables are also allowed.

include and Dependencies

When make encounters an include directive, it expands the wildcards and variable references, then tries to read the include file. If the file exists, we continue normally. If the file does not exist, however, make reports the problem and continues reading the rest of the makefile . When all reading is complete, make looks in the rules database for any rule to update the include files. If a match is found, make follows the normal process for updating a target. If any of the include files is updated by a rule, make then clears its internal database and rereads the entire makefile . If, after completing the process of reading, updating, and rereading, there are still include directives that have failed due to missing files, make terminates with an error status.

We can see this process in action with the following two-file example. We use the warning built-in function to print a simple message from make . (This and other functions are covered in detail in Chapter 4 .) Here is the makefile :

and here is bar.mk , the source for the included file:

When run, we see:

The first line shows that make cannot find the include file, but the second line shows that make keeps reading and executing the makefile . After completing the read, make discovers a rule to create the include file, foo.mk , and it does so. Then make starts the whole process again, this time without encountering any difficulty reading the include file.

Now is a good time to mention that make will also treat the makefile itself as a possible target. After the entire makefile has been read, make will look for a rule to remake the currently executing makefile . If it finds one, make will process the rule, then check if the makefile has been updated. If so, make will clear its internal state and reread the makefile , performing the whole analysis over again. Here is a silly example of an infinite loop based on this behavior:

When make executes this makefile , it sees that the makefile is out of date (because the .PHONY target, dummy , is out of date) so it executes the touch command, which updates the timestamp of the makefile . Then make rereads the file and discovers that the makefile is out of date....Well, you get the idea.

Where does make look for included files? Clearly, if the argument to include is an absolute file reference, make reads that file. If the file reference is relative, make first looks in its current working directory. If make cannot find the file, it then proceeds to search through any directories you have specified on the command line using the --include-dir (or -I ) option. After that, make searches a compiled search path similar to: /usr/local/include , /usr/gnu/include , /usr/include . There may be slight variations of this path due to the way make was compiled.

If make cannot find the include file and it cannot create it using a rule, make exits with an error. If you want make to ignore include files it cannot load, add a leading dash to the include directive:

For compatibility with other make s, the word sinclude is an alias for -include .

It is worth noting that using an include directive before the first target in a makefile might change the default goal. That is, if the include file contains any targets at all the first of those targets will become the default goal for the makefile. This can be avoided by simply placing the desired default goal before the include (even without prerequisites or targets):

Standard make Variables

In addition to automatic variables, make maintains variables revealing bits and pieces of its own state as well as variables for customizing built-in rules:

This is the version number of GNU make . At the time of this writing, its value is 3.80 , and the value in the CVS repository is 3.81rc1 .

The previous version of make , 3.79.1, did not support the eval and value functions (among other changes) and it is still very common. So when I write makefile s that require these features, I use this variable to test the version of make I’m running. We’ll see an example of that in the section Flow Control in Chapter 4 .

This variable contains the current working directory (cwd) of the executing make process. This will be the same directory the make program was executed from (and it will be the same as the shell variable PWD ), unless the --directory ( -C ) option is used. The --directory option instructs make to change to a different directory before searching for any makefile . The complete form of the option is --directory= directory-name or -C directory-name . If --directory is used, CURDIR will contain the directory argument to --include-dir .

I typically invoke make from emacs while coding. For instance, my current project is in Java and uses a single makefile in a top-level directory (not necessarily the directory containing the code). In this case, using the --directory option allows me to invoke make from any directory in the source tree and still access the makefile . Within the makefile , all paths are relative to the makefile directory. Absolute paths are occasionally required and these are accessed using CURDIR .

This variable contains a list of each file make has read including the default makefile and makefile s specified on the command line or through include directives. Just before each file is read, the name is appended to the MAKEFILE_LIST variable. So a makefile can always determine its own name by examining the last word of the list.

The MAKECMDGOALS variable contains a list of all the targets specified on the command line for the current execution of make . It does not include command-line options or variable assignments. For instance:

The example uses the “trick” of telling make to read the makefile from the stdin with the -f- (or --file ) option. The stdin is redirected from a command-line string using bash ’s here string , “<<<”, syntax. [ 6 ] The makefile itself consists of the default goal goal , while the command script is given on the same line by separating the target from the command with a semicolon. The command script contains the single line:

MAKECMDGOALS is typically used when a target requires special handling. The primary example is the “clean” target. When invoking “clean,” make should not perform the usual dependency file generation triggered by include (discussed in the section Automatic Dependency Generation in Chapter 2 ). To prevent this use ifneq and MAKECMDGOALS :

This contains a list of the names of all the variables defined in makefile s read so far, with the exception of target-specific variables. The variable is read-only and any assignment to it is ignored.

As you’ve seen, variables are also used to customize the implicit rules built in to make . The rules for C/C++ are typical of the form these variables take for all programming languages. Figure 3-1 shows the variables controlling translation from one file type to another.

Variables for C/C++ compilation

The variables have the basic form: ACTION . suffix . The ACTION is COMPILE for creating an object file, LINK for creating an executable, or the “special” operations PREPROCESS , YACC , LEX for running the C preprocessor, yacc , or lex , respectively. The suffix indicates the source file type.

The standard “path” through these variables for, say, C++, uses two rules. First, compile C++ source files to object files. Then link the object files into an executable.

The first rule uses these variable definitions:

GNU make supports either of the suffixes .C or .cc for denoting C++ source files. The CXX variable indicates the C++ compiler to use and defaults to g++ . The variables CXXFLAGS , CPPFLAGS , and TARGET_ARCH have no default value. They are intended for use by end-users to customize the build process. The three variables hold the C++ compiler flags, C preprocessor flags, and architecture-specific compilation options, respectively. The OUTPUT_OPTION contains the output file option.

The linking rule is a bit simpler:

This rule uses the C compiler to combine object files into an executable. The default for the C compiler is gcc . LDFLAGS and TARGET_ARCH have no default value. The LDFLAGS variable holds options for linking such as -L flags. The LOADLIBES and LDLIBS variables contain lists of libraries to link against. Two variables are included mostly for portability.

This was a quick tour through the make variables. There are more, but this gives you the flavor of how variables are integrated with rules. Another group of variables deals with TEX and has its own set of rules. Recursive make is another feature supported by variables. We’ll discuss this topic in Chapter 6 .

[ 4 ] The df command returns a list of each mounted filesystem and statistics on the filesystem’s capacity and usage. With an argument, it prints statistics for the specified filesystem. The first line of the output is a list of column titles. This output is read by awk which examines the second line and ignores all others. Column four of df ’s output is the remaining free space in blocks.

[ 5 ] For best effect here, the RM variable should be defined to hold rm -rf . In fact, its default value is rm -f , safer but not quite as useful. Further, MKDIR should be defined as mkdir -p , and so on.

[ 6 ] For those of you who want to run this type of example in another shell, use:

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Combine conditional-assignment and immediate-expansion in a gmake assignment

Is it possible to combine ?= and := on a single line in gmake?

That is, can I do this on a single line?

AFAIK, '?=' doesn't do immediate expansion.

Underhill's user avatar

  • 1 No there's no way to combine these. –  MadScientist Commented May 20, 2022 at 16:53
  • @MadScientist Disappointing, but expected. –  Underhill Commented May 20, 2022 at 18:48

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gnu make immediate assignment

Next: Simply Expanded Variable Assignment , Previous: The Two Flavors of Variables , Up: The Two Flavors of Variables   [ Contents ][ Index ]

6.2.1 Recursively Expanded Variable Assignment

The first flavor of variable is a recursively expanded variable. Variables of this sort are defined by lines using ‘ = ’ (see Setting Variables ) or by the define directive (see Defining Multi-Line Variables ). The value you specify is installed verbatim; if it contains references to other variables, these references are expanded whenever this variable is substituted (in the course of expanding some other string). When this happens, it is called recursive expansion .

For example,

will echo ‘ Huh? ’: ‘ $(foo) ’ expands to ‘ $(bar) ’ which expands to ‘ $(ugh) ’ which finally expands to ‘ Huh? ’.

This flavor of variable is the only sort supported by most other versions of make . It has its advantages and its disadvantages. An advantage (most would say) is that:

will do what was intended: when ‘ CFLAGS ’ is expanded in a recipe, it will expand to ‘ -Ifoo -Ibar -O ’. A major disadvantage is that you cannot append something on the end of a variable, as in

because it will cause an infinite loop in the variable expansion. (Actually make detects the infinite loop and reports an error.)

Another disadvantage is that any functions (see Functions for Transforming Text ) referenced in the definition will be executed every time the variable is expanded. This makes make run slower; worse, it causes the wildcard and shell functions to give unpredictable results because you cannot easily control when they are called, or even how many times.

IMAGES

  1. GNU Make는 무엇입니까? (GNU Operating System로부터)

    gnu make immediate assignment

  2. What is GNU make? A basic explanation about Make and Makefile

    gnu make immediate assignment

  3. GNU Make 的基本使用方式

    gnu make immediate assignment

  4. GNU Make安装-CSDN博客

    gnu make immediate assignment

  5. O'Reilly Japan

    gnu make immediate assignment

  6. Managing Projects with GNU Make

    gnu make immediate assignment

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COMMENTS

  1. Immediate Assignment (GNU make)

    First, after assignment the variable is a normal recursive variable; when you append to it with ' += ' the value on the right-hand side is not expanded immediately. If you prefer the ' += ' operator to expand the right-hand side immediately you should use the ':= ' / '::= ' assignment instead. Second, these variables are ...

  2. makefile

    We say that expansion is immediate if it happens during the first phase: in this case make will expand any variables or functions in that section of a construct as the makefile is parsed. immediate := immediate. immediate += deferred or immediate. For the append operator, '+=', the right-hand side is considered immediate if the variable was ...

  3. Reading Makefiles (GNU make)

    Reads a Makefile. GNU make does its work in two distinct phases. During the first phase it reads all the makefiles, included makefiles, etc. and internalizes all the variables and their values and implicit and explicit rules, and builds a dependency graph of all the targets and their prerequisites. During the second phase, make uses this ...

  4. Understanding and Using Makefile Variables

    Makefile Variables Are Complicated - Makefile assignment tutorial. Since its appearance in 1976, Make has been helping developers automate complex processes for compiling code, building executables, and generating documentation. Like other programming languages, Make lets you define and use variables that facilitate reusability of values.

  5. The Complete Guide to GNU Make Build Automation

    The core purpose of GNU Make is to determine which files in a project need to be recompiled based on dependency checking. The build instructions are specified in a file called Makefile consisting of rules. Let's look at a simple example: program: main.c utils.c. gcc main.c utils.c -o program.

  6. GNU make

    GNU make - How to Use Variables

  7. GNU Make

    Another form of assignment allows for immediate expansion, but unlike simple assignment the resulting variable is recursive: it will be re-expanded again on every use. In order to avoid unexpected results, after the value is immediately expanded it will automatically be quoted: all instances of $ in the value after expansion will be converted ...

  8. Quick Reference (GNU make)

    Appendix A Quick Reference. This appendix summarizes the directives, text manipulation functions, and special variables which GNU make understands. See Special Built-in Target Names, Catalogue of Built-In Rules, and Summary of Options, for other summaries.. Here is a summary of the directives GNU make recognizes: . define variable define variable = define variable:=

  9. Managing Projects with GNU Make, 3rd Edition

    3. Variables and Macros - Managing Projects with GNU ...

  10. LinuxQuestions.org

    Hello everyone, I have a question about immediate and deferred variable assignment in GNU make. ... What are the advantages (dis-advantages) of immediate (deferred) assignment? thanks in advance, George. ccabanne: 07-22-2011 06:55 PM: make immediate vs deferred variable assignment .

  11. Setting (GNU make)

    6.5 Setting Variables. To set a variable from the makefile, write a line starting with the variable name followed by one of the assignment operators ' = ', ':= ', '::= ', or ':::= '. Whatever follows the operator and any initial whitespace on the line becomes the value. For example, objects = main.o foo.o bar.o utils.o.

  12. Re: about immediate and deferred variable assignment in GNU make

    about immediate and deferred variable assignment in GNU make, Lin George, 2006/04/26. Re: about immediate and deferred variable assignment in GNU make, John Graham ...

  13. Simple Assignment (GNU make)

    Here the value of the variable space is precisely one space. The comment '# end of the line' is included here just for clarity. Since trailing space characters are not stripped from variable values, just a space at the end of the line would have the same effect (but be rather hard to read). If you put whitespace at the end of a variable value, it is a good idea to put a comment like that ...

  14. Makefile: difference between := and ::= assignment operators

    7. From section 6.2: Simply expanded variables are defined by lines using ':=' or '::=' (see Setting Variables). Both forms are equivalent in GNU make; however only the '::=' form is described by the POSIX standard (support for '::=' was added to the POSIX standard in 2012, so older versions of make won't accept this form either).

  15. Concept Index (GNU make)

    Concept Index (GNU make) Next: Index of Functions, Variables, & Directives , Previous: GNU Free Documentation License , Up: GNU make [ Contents ][ Index ] Index of Concepts

  16. gnu make

    Combine conditional-assignment and immediate-expansion in a gmake assignment. Ask Question Asked 2 years, 3 months ago. Modified 2 years, 3 months ago. Viewed 25 times ... GNU make: expansion of a deferred construct. 0 gmake function / ifneq/else/endif. 2 Chained string substitions in gmake ...

  17. Recursive Assignment (GNU make)

    6.2.1 Recursively Expanded Variable Assignment. The first flavor of variable is a recursively expanded variable. Variables of this sort are defined by lines using '=' (see Setting Variables) or by the define directive (see Defining Multi-Line Variables).The value you specify is installed verbatim; if it contains references to other variables, these references are expanded whenever this ...